Labels Home
Redesigned the home page for record labels on UnitedMasters: built a working version in code, showed it to two labels, and revised it from what they said. In design review.
One Place for a Whole Roster
Labels Home is the first page a record label sees on UnitedMasters. Labels manage many artists, so the page has to answer three questions across a whole roster: what is moving, what needs me, and what am I owed. I redesigned it, built a working version in code so labels could react to something real, showed it to two labels, and revised it from what they said. The revision is in design review, and nothing here is built yet.
- Apr 2026The problemOur PM flags the home page’s repetitive release tables.
- Jun 2026Direction, then a buildOur PM and I lock a direction in design review. I build it in code so labels can react to something real.
- Jul 2026Engineering reviewNo blocking concerns about putting it in front of two labels.
- Sep 2026Label sessionsTwo existing customers, 40 to 45 minutes each, over video.
- Sep–Oct 2026Round twoNine proposed changes, revised in Claude Design, now in design review.
Labels Landed on a Page of Lists
When I started, a label’s home was a greeting, an alphabetical strip of artists, and three release tables: drafts, upcoming and recently released. How anything was actually doing lived on a separate analytics page.
The case for changing it was mostly internal. Our PM called the tables repetitive, I found the page confusing to land on, and two tickets covered slow loads and rows you couldn’t click. Nobody had asked labels about the home page directly. Doing that became a big part of the project.
A Working Build Instead of Static Screens
In June our PM and I locked a direction in a design review: lead with what is moving, and turn three release tables into one. Pinning releases to watch was our PM’s idea.
I built it in code so labels could react to something real. I directed the build and made the design calls, with our PM’s edits along the way, and Claude Code wrote the code on top of our design-system tokens. At the time, I found the quality much higher working in code than in our static tools.
I made two versions. One was the full vision, with everything we wanted on the page. The other was scoped to what our data and APIs support today, so engineering could see what could ship first. Labels saw the full vision, on a demo account.
Engineering walked through it in July, and nobody had blocking concerns about putting it in front of two labels. It only ever ran locally, for testing.
Two Labels, Two Walkthroughs
In September we showed it to two existing customers: a small label, with three people on the call, and a solo founder. Each session ran 40 to 45 minutes over video. Our PM hosted and I drove.
What held up
What they asked for
Shorter time windows, to catch spikes on older tracks. Fewer pins, so a quick look stays quick. A way from a spiking track to the artist’s other releases. Royalties by quarter. Plainer words for release versus track. And a clear view of which analytics exist.
What two sessions can’t tell us
What Changed After the Sessions
I turned the sessions into nine proposed changes, then revised the design in Claude Design. Here is the same part of the page before and after.
Highlighted became the top five by growth, with a 24-hour, 7-day and 28-day control. One label wanted the shorter windows to catch spikes on older tracks that a 28-day window hides. Our growth data only covers 28 days today, so the shorter windows ship disabled until it does.
The watch list became pins: five tiles and an add slot in a fixed row, so the page never grows. The cap is my proposal. Labels named anything from three to ten.
At the first label, participants put Needs attention near the top on their own. It is now worst first: taken down, then needs edits, then a pending action that names what is missing, like production credits. Each release is one row, the whole row opens the fix, and there is no dismiss. Three rows show, and the rest open in a drawer.
Asked for, and what changed
Five Rules That Make It One Page
Round two treats the page as one system, so every module follows the same rules.
What I Don’t Know Yet
Round two is a set of proposals. Six decisions are open in design review, from top five versus top ten to when a taken-down release should leave Needs attention.
No label has seen this version. The ranked top five replaced the moving ticker, which drew the first unprompted reaction in the first session, so that is the first thing I would test.
Next round, I want labels to drive, with tasks: find what needs fixing and fix it, find your fastest-moving release, and check what you are owed. And I would test the buildable-now version, so we learn what is worth shipping first.
We never set success metrics, and I would fix that before build. Round two proposes some, like time from landing on home to fixing a release, click-through to analytics, and pins per label.
Who Did What
I owned the PRD and the design, directed the build, drove both label sessions, and did the synthesis and round two. Claude Code wrote the code under my direction.
Our PM raised the problem, co-led the June direction, gave edits on the build, chose the labels, hosted the sessions and holds the round-two decisions. A front-end engineer walked through the build with us and proposed building it in phases.
Other Projects
Casefile: Fraud Investigation Tooling

A&R-flagged cases in one record per track, with a full activity log
Design System 2026: A Spec Coding Agents Build From
One token source live on web; about 60% of web app files migrated by late September 2026
Distro 2.0: Web Platform
Same-session completion up 2.1× after full rollout
Real-Time Royalties
Daily payouts for eligible artists, piloted on iOS before launch