Real-Time Royalties
Designed real-time earnings and payout activation for artists, including every state money can be in: active, delayed, suspended, and opted out.
Problem
Artists only saw earnings after monthly payout cycles. The gap between releasing music and seeing money was long and opaque.
Paid-tier artists needed a reason they could feel every day, not once a month.
Evidence
No dedicated user research. I designed from the system's real states: active, delayed, suspended, and opted out, so the interface never claims more than the payout pipeline can deliver.
Decisions
Explain before asking. A short education screen explains daily earnings before the opt-in, so artists know what they are turning on.
Design every money state. Active, delayed, suspended, and opted out each get their own card and message. Artists never have to guess why money isn't moving.
Earnings tied to streams. The wallet shows earnings arriving from each platform, connecting money to the music that made it.
Solution
Outcome
Real-Time Royalties shipped on iOS and Android and anchored a launch campaign with EARTHGANG.
Activation is tracked, but there was no control group, so I don't claim a lift from the design.
Role
Lead designer from wireframes to final designs: the activation flow, wallet cards and states, opt-out and suspended flows, animation prototypes, and design QA.
Worked with the PM, a copywriter, and iOS, Android, and web engineers. Launched in spring 2025.
Other Projects
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Wallet views +21%, cash-outs +5.9% in an A/B test
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Spreadsheets replaced by one investigation record per track
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Distro 2.0: Web Platform
Flow completion up 2.1× after launch